Blog

Sonic Performance: Week 4 – Experimenting with Sound, Building Loops & Ideas
This week my main focus has been on playing, experimenting, and exploring different sounds and ideas within Ableton Live and the Push 3. I wanted to give myself the space to be creative without overthinking the outcome, allowing ideas to develop more naturally. A lot of my time has been spent layering sounds, building initial loops, and experimenting with different effects and processing techniques. Through this, I’ve started to get a clearer sense of the overall sonic direc
My First Game Dev Journey: Week 14
This week hasn’t been an easy one, but I did say I would document both the highs and the lows, and this has definitely been one of the lows. I started to suspect something was off when I imported my practice character into the game. They appeared incredibly small, and I had to scale them up significantly just to make them usable. From there, more issues started to appear, the gameplay felt off and quite janky, and there were areas of the map my character couldn’t access. Lo
Sonic Performance: Week 1 -Research
I’m so close to finishing my degree in Music Technology! For one of my final hurdles, I’ll be exploring my voice, who I am as an artist and performer. Up until May, I’ll be creating a performance study piece: a short set of around 5–8 minutes that reflects the persona I’ve developed over three years of sonic exploration. This feels like a really significant stepping stone into the next chapter of my life. Over the coming months, I’ll be documenting both the highs and lows,
My First Game Dev Journey: Week 11
It’s been a little while since I’ve shared an update, but development has been quietly moving forward behind the scenes. This project is still very much a work in progress. There are things to refine, rebuild, and rethink, but with each stage, I’m learning more and starting to feel more grounded in the process. In this update, I’m sharing a small glimpse into where the game currently stands. There’s still a long way to go, but it’s slowly coming together. More soon.
My First Game Dev Journey: Week 10
Hi everyone, and Happy New Year! It’s been a little while since my last blog post, but I wanted to share some screenshots from my game as I’ve been focusing on developing the environment and overall world design. Over the winter break, I took some time to work on other projects, and I’ve now returned to this one with fresh energy. While there are still some finer details to refine, such as materials, textures, and environmental polish, this is how the world is shaping up at t
My First Game Dev Project: Week 8
The last two weeks have been rough. I’ve been the illest I’ve been all year, which meant absolutely no progress for a little while. It’s been frustrating watching time slip by, but I’m finally feeling well enough to slowly pick things back up. If this journey has taught me anything so far, it’s that self-directed projects don’t run in straight lines, sometimes you’re powering forward, and other times life forces you to pause. I’m trying to accept that both are part of the pro
My First Game Dev Jounrney: Week 1
So begins a brand-new learning curve. Whether I succeed or not is yet to be determined, but I’m excited to embrace the journey ahead,...












